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Tag - Training course

This is the future: ideas in mind! Poznan, Poland, 2020

"This is the future: ideas in mind!" was a training course that took place in Poznan, Poland on 4-12 of January, 2020. This project was developed by Centrum financni gramotnosti and Logos and hosted by Logos Polska. The training course was made within Erasmus+ programme and funded by the Polish national agency.

Project aim:

Aim of the project was to empower people to expand job opportunities in their communities through transforming skills they improve during the TC.

Objectives:

  • To explain the sustainability and independence of social enterprises on real examples.
  • Implement creating a social enterprise as an alternative to NGO.
  • Transfer entrepreneurial skills such as budgeting, digital tools for promotion, business plan creation.
  • Make sure participants are able to transfer the skills to young people through various interactive methods.

Issues addressed:

  • Lack of professionalism /competencies in Social Entrepreneurship.
  • Unemployment
  • Slow (or non-existent) inclusion of people with fewer opportunities.
  • Social exclusion
  • Lack of youthworkers' skills like budgeting, fundraising and promoting via digital tools

Project results

During the project a ToolBox with business ideas for social entrepreneurship was developed and it is available below

Feeling factory. Kolin, Czechia, 2019

What was it about?

Training course “Feeling factory” was implemented in Kolin, Czechia on 30 November - 8 December 2019. The project was hosted by CEFIG with trainers' team coming from Logos and AFR and funded by Czech National Agency.

We had 24 youth workers from 8 countries on 7 days long training course. Our aim was to raise awareness about such human rights issues as domestic violence, xenophobia and discrimination through making escape rooms, as well as understanding how to use escape rooms as a learning tool in order to create various activities at local communities.

Following objectives were set for the project:

  • Develop higher awareness of human rights topic in Europe
  • Provide participants with a specific educational tool - Escape Rooms
  • To tackle specific issues in our communities
  • To share the results of the project in local communities
  • Foster an idea of innovative methods in education to attract youth

How did it go?

This was the first time the project on escape rooms was implemented by Logos team in Czechia. The training course was delivered by trainers Emir Shevkiiev and Marko Boyko and junior trainer Anaïs Belliard and it was organised by the team of CEFIG.

At the project, we had a chance to build rooms in the hotel in the centre of Kolin. Our participants built 3 escape rooms connected to the topics of the training course and we invited locals to come and play. At the open event, we had around 30 guests, who had a chance to learn and play at the same time.

The rooms that participants built:

Story of Marie

The educational goal of the room is to raise awareness about sexual orientation discrimination.

Hello everyone, my name is X and I'm Marie's sister. I got your message asking if you could come to Marie's room to try to understand the reason why she tried to kill herself. I can't imagine what drove her to do this because she was always smiling and now she is at the hospital.

Boat ride

The educational goal of the room: create an environment for players to experience the refugee, create awareness about xenophobia.

You are immigrants that paid a high price to cross the sea to get to a developed country. You just want to have a better life. I am going to hand you to the boat’s captain that will escort you to your hiding place.

Happily ever after

The educational goal of the room is to raise awareness of domestic violence situations. The main goal for players during the game is to help their friend - Emma Brown, by finding her passport and ticket and escape from the room before her boyfriend finds her.

Below you can directly access toolboxes on the rooms made by participants

In each "toolbox" you can find following information:

  • Explanation of what is the room about
  • Description of storyline and puzzles
  • Plan of the room
  • Pictures of the room

If you want to build a similar room, but have some questions, don't hesitate to write us [email protected]

Partners of the project

The project was implemented by teams of CEFIG from Czechia and Logos Poland, but we had great partners supporting us with their contributions and members:

  • Latvia: Biedriba "Logos Latvija"
  • Spain: Asociacion las ninas del tul
  • Italy: Euro Sud
  • France: Amitie franco russe languedoc "AFR"
  • The Netherlands: Logos the Netherlands
  • Romania: Asociatia GEYC

Thinking habit. Riga, Latvia, 2019

About the project

"Thinking habit" was an international training course that took place in Latvia between 6th and 13th of October, 2019. At this training course, we worked with youth workers to develop their critical thinking skills. We also created workshops to develop critical thinking in local communities. This training course was developed by Logos and Baltic Regional Fund and implemented within Skepsis framework. The project was made under Erasmus+ programme and supported by the Latvian National agency.

Project aim

Our aim was to increase critical thinking skills among youth leaders, youth workers and NGO activists and their stakeholders through learning about tools and methods to improve critical thinking and by creating tools and workshops which later would be used in local communities.

Objectives

  • Increase critical thinking skill which is a relevant skill not only for civil society but for youngsters striving to be employed as well
  • Improve quality of youth work in partner organisations through cooperation between them and/or other stakeholders within the Skepsis
  • Promote active citizenship and and understanding of democratic processes through knowledge on critical thinking and media literacy
  • Create tools and workshops about critical thinking for youth workers which can later be applied at local communities
  • Fight fakes, propaganda, prejudice, misinformation,etc.
  • Develop new activities within the Skepsis to have better continuation and spreading of ideas about critical thinking

How did it go

At the training course, we started with learning about basics of critical thinking and media literacy, diving into the world of fakes, biases, logical fallacies and conspiracy theories. After that participants developed their own ideas for workshops about critical thinking and media literacy. At the end of the training course, we made an open event open for external guests. At this event, attended by almost 50 people, we introduced the idea of Skepsis movement and presented workshops made by participants.

Workshops made by participants

Below you can find results of participants' work - workshops that were created at the training course.

How to make a decision using critical thinking - "Are you well equipped to take decisions". This workshop was originally prepared for the people who are taking leadership roles in NGOs and are looking for a ways to make decisions within their organisations. But as we practiced the workshop we found out that it can be applied to anyone who is in the process of making a decisions, including personal
ones. At the project we tested the method on about 10 people, who managed to take decisions on issues they had.


How to recognise fake news using CRAAP method - "Cut the CRAAP".  This workshop was developed by the group of participants who wanted to have an easy tool to detect fakes in media. It was originally created to be used during the upcoming Youth Exchange that one of the participants was preparing. CRAAP method is about analysing the article with 5 different arguments: Currency, Relevance, Authority, Accuracy, Purpose.


How to spot fake news - "Do you news?". This workshop has its goal of introducing learners to basic concepts of critical thinking and media literacy. It can be used in the class by teachers with some practical examples and debates included.


Applying critical thinking when using social networks - "Mind in action". At this workshop, there were several learning objectives - to present the tool to recognise truth from false, to bring participants attention to the content they consume, to make learners think before they post something in media. Main specifics of this workshop is that it is about social media usage and this is one of the most important topics today.


Affect of media on young people's life - "Should we believe in media?". This workshop is mainly about the media and helps learners to understand that not all that seem true is true and also to identify pros and cons about social media framing. Also this workshops includes many visual examples of fakes and misinformation which would be interesting for young people.


How our background affects how we perceive information - "Tell your story". At this workshop, learners get to see how their background affects the way they see the information. What makes this workshop different is that it can be made for young people aged 7-14.

Get your horizons expanded. Potenza, Italy, 2019

About the project:

Training course “Get your horizons expanded!” – Life action planning role game: stereotypes & critical thinking (Human rights life action role playing) gathered 23 young leaders and youngsters from 8 countries: Italy, Bulgaria, Poland, Cyprus, Latvia, Czech Republic, Slovakia and Germany. This training course was supported by the Italian national agency and hosted in Potenza by Youth Europe Service organisation. The idea of the project was developed by Logos and hosting organisation. It was delivered by Logos trainers - Nataliia Zatokovenko and Kaspars Folkmanis.

Project aim:

The aim of the project was to raise awareness about Human rights in spheres of stereotypes and critical thinking through making Human rights life actions role-playing games.

Objectives:

  • Spreading ideas of human rights protection
  • Providing youth workers with tools and knowledge on how to organise LARP games, which will bring ideas of human rights protection to greater amount of people;
  • Showing that dealing with human rights can be done in various ways through providing participants with ideas and methods on nonstandard, creative approach to human rights education
  • Creating working tools which can be used in local communities
  • Starting a network of youth workers in Europe who are ready to do LARP games on human rights by giving them an opportunity to practice this approach and creating a good atmosphere for connection between participants
  • Bringing understanding of nowadays problems in the human rights area through giving examples, ideas and theoretical knowledge during the project
  • Raising awareness of such human rights topics as discriminations, integrations.

LARP handbook

During the project, participants created 4 educational LARP games, which were combined to one file by the trainer at the project - Nataliia Zatokovenko. This handbook is available for anyone who wants to make educational LARP games.

Escape Game For Your Rights! Riga, Latvia, 2019

What was it about?

We made training course “Escape game for your rights!” in Riga, Latvia, on 06-15 of May, 2019. Project was implemented by the team of Logos Latvia and Logos Poland and funded by Latvian National Agency.

At this training course we had 21 young leaders and NGO activists working with youth, on 8 days long training course. Our aim was to raise awareness about Human rights in such topics as refugees and immigrants, gender equality and domestic violence and special needs. This was realised through constructing Human rights escape room, as well as understanding how to use it as a learning tool in order to create similar projects on Human rights back at local communities by youth and NGO workers who work with young people.

Following objectives were set for the project:

  • To spread ideas of human rights protection among participants, partner organisations and guests of the training course,
  • Equip youth workers and NGO workers who work with young people with tools and knowledge on how to organise escape rooms, to implement human rights education to diverse target groups
  • To create working tools which can be used in local communities
  • Demonstrate that dealing with human rights can be done in various ways through providing participants with ideas and methods on non-standard approach to human rights education
  • Bring an understanding of current challenges in the HR area through providing concrete examples, ideas and theoretical knowledge during project
  • To develop a network of youth workers and NGO workers who work with young people in EU who are ready to use quest rooms on human rights by giving them an opportunity to practice this approach and creating a good atmosphere for connection between participants
  • To raise awareness of human rights topics relating to refugees and immigrants; gender equality and domestic violence; citizens with special needs.

How did it go?

This project was very special for us as it was the first training course that we implemented in Latvia by Logos Latvia. The training course was delivered by trainers Emir Shevkiiev and Marko Boyko and it was organised by Jekaterina Orlova and her team.

At the project, we had a chance to build rooms in the building in the centre of Riga. Our participants built 3 great escape rooms and we invited local people to come and play. At the open event we had around 30 guests, who had a chance to learn and play at the same time.

The rooms that participants built:

FIRED

The educational goal of the room is to highlight gender-based workplace discrimination/harassment and gender-biases.

Main goal for players during the game is to collect evidence that a company is participating in unlawful gender-based discrimination by sneaking into the company office. And to find the key to get out of there within one hour by finding the extra set of keys inside the room.

Desrever Rorrim Yxalag (Reversed Mirror Galaxy)

Educational goal of the room is to give participants the experience of entering a new “culture” and its difficulties: new language, weird logics, new symbols, new way to communicate and a lot of “bureaucratic” procedures. We expect that people will be move sensitive towards the newcomers and more helpful when requested.

Main goal for players during the game is to find the procedure to get asylum and fulfil all tasks to get the final permit.

Classroom of special needs

Educational goal of this room is to let players experience the limitations of a disability. To do this each players gets a random limitation - reduced vision, movement, hearing or touch.

Main goal for players during the game is to escape from the classroom. That is hard to do with all the limitations set by the room, but if players manage to work as a team they will succeed!

Below you can directly access toolboxes on the rooms made by participants

In each "toolbox" you can find following information:

  • Explanation of what is the room about
  • Description of storyline and puzzles
  • Plan of the room
  • Pictures of the room

If you want to build a similar room, but have some questions, don't hesitate to write us [email protected]

Partners of the project

The project was implemented by teams of Logos Poland and Latvia, but we had great partners supporting us with their contributions and members:

  • Lithuania: Visagino sporto central
  • Cyprus: PLANBE PLAN IT BE IT
  • Netherlands: Stichting CAAT Projects
  • Czechia: Asociace TOM CR, TOM21105 DUMANCI
  • Romania: Asociatia "Un strop de fericire"
  • Russia - OPORA

Escape for reality 2.0. Vilagarcia, Spain, 2019

What was it about?

“Escape for reality 2.0” was a second training course about escape rooms that we did in Vilagarcia, Spain. First one happened a year before and as it was a success we applied and implemented second part of it on 18-24 of March, 2019. Project was powered by Arousa Moza and Logos under Erasmus+ programme with funds from Spanish national agency.

At this training course, we had 28 young leaders and NGO activists from 6 countries. Our aim was to raise awareness about Human rights in spheres of domestic violence, gender discrimination and immigrants rights abuse through making Human rights escape rooms.

This was a challenging project as we had only 5 days to do what we usually do in 7-8 days. But thanks to our great participants we managed it! We made 3 human rights escape room in spheres of domestic violence, gender discrimination and immigrants rights abuse.

Following objectives were set for the project:

  • Spread ideas of human rights protection
  • Provide youth workers with tools and knowledge on how to organise escape rooms, which will bring ideas of human rights protection to greater amount of people, especially youth.
  • Bring understanding of nowadays problems in human rights area through giving examples, ideas and theoretical knowledge during the project
  • To create working toolboxes with information about escape rooms making
    which can be used in local communities
  • Show that dealing with human rights can be done in various ways through providing participants with ideas and methods on non-standard approach to human rights education
  • Start a network of youth workers in Europe who are ready to do quest rooms on human rights by giving them an opportunity to practice this approach and creating a good atmosphere for connection between participan
  • Raise awareness of such human rights topics as domestic violence, gender discrimination and immigrants rights abuse.

How did it go?

The training course was delivered by trainers Emir Shevkiiev and Marko Boyko.

At the project, our participants built 3 escape rooms and we invited local people to come and play. At the open event, we had around 40 guests, who had a chance to learn and play at the same time. We managed to build these rooms in period of 1,5 days, which is a record for us, as usual, we spent 2-4 days for that.

Partners of the project

The project was implemented by Logos and Arousa Moza , but we had great partners supporting us with their contributions and members:

  • Romania - Asociatia Pentru Dezvoltare Activa and Asociatia "ARYAS"
  • Greece - Kinoniki Sinetairistiki Epicherisielliniki Symmetochi Neon
  • Latvia - Biedriba "Logos Latvija"
  • Italy - EURO SUD

Uploading…Critical Thinking. Potenza, Italy, 2019

About the project:

"Uploading... Critical thinking" was a training course that took place in Potenza, Italy between 6th and 14th of February, 2019 and was created by Logos and EURO-NET. This project was made within the framework of Skepsis movement. It was made and co-funded under Erasmus+ programme.

Project aim
The aim of the "Uploading…Critical Thinking" was to gather youth workers, trainers and leaders from 6 EU countries (Italy, Poland, Estonia, Latvia, Spain, Greece) who would learn together about the international movement devoted to developing critical thinking and promotion of the media literacy skills among young people and to develop ideas for future activities and projects in terms of this movement.

Project objectives

  • Provide youth workers with tools and knowledge on the topic critical thinking and media literacy
  • Increase understanding of how media and social networks affect our perception
  • Increase media literacy among the participants
  • Develop skills of critical thinking among participants
  • Continue the work from YE in the sphere of building the concept, vision, brand, logo, motto, and possible activities for the movement devoted to the critical thinking and media literacy
  • Find common ground and innovative ideas for future partnership working using the skills and лnowledge of people from diverse backgrounds
  • Develop future projects on the topic
  • Raise participants' awareness and understanding of other cultures and countries

Project results

Participants of the "Uploading…Critical Thinking" worked on the creation of various tools for developing critical thinking and media literacy skills. These tools are available in the folder below. Feel free to use them for your work.

Project partners

Following organisations partnered in this project:

  • EURO-NET - Italy
  • Logos Polska - Poland
  • Erasmus Student Network Greece (ESN Greece) - Greece
  • AROUSA MOZA - Spain
  • Hea Hombre - Estonia
  • Logos Latvia - Latvia

Soft skills for group leaders. Poznan, Poland, 2019

About the project

Soft skills for group leaders was a training course held in Poznan, Poland between 4th and 12th of January 2019. This training course was hosted by Logos Polska, which created it together with TURKIYE AVRUPA VAKFI.

Soft skills enable people to effectively navigate their environment and at the same time work well with others. They help to perform well and achieve their goals with complementing hard skills. However, traditionally, people don't receive adequate soft skills training - either during vocational instruction or as part of on- the- job training. Ironically, for many people, the so-called soft skills are often some of the hardest skills to develop. Like hard skills, soft skills require a lot of practice to make a person really skilled at using them. Unlike hard skills, there are no exams to prove that you can do them. It is measured personally by how well a person manages the relationships with those around him/her.

Objectives:

  • To get  participants familiar with the current concept of soft skills, different groups of soft skills, and their importance in personal and career development
  • To develop  and  improve specific soft skills
  • To inspire the participants to promote  soft skills development among their colleagues,  youth target groups and other youth NGOs

Behind the reality. Bisceglie, Italy, 2018

What was it about?

“Behind the reality” was a training course that we did in Bisceglie, Italy on 1-9 of December, 2018. Project was powered by EUROSUD and Logos under Erasmus+ programme with funds from Agenzia nazionale per i giovani.

At this training course we had 30 young leaders and NGO activists from 10 countries. Our aim was to raise awareness about Human rights in spheres of migration and disabilities through making Human rights escape rooms.

We made 3 human rights escape room in spheres of children rights, domestic violence and gender equality

Following objectives were set for the project:

  • Spread ideas of human rights protection
  • Provide youth workers with tools and knowledge on how to organise escape rooms, which will bring ideas of human rights protection to greater amount of people, especially youth.
  • Bring understanding of nowadays problems in human rights area through giving examples, ideas and theoretical knowledge during the project
  • Create working tools which can be used in local communities
  • Show that dealing with human rights can be done in various ways through providing participants with ideas and methods on non-standard approach to human rights education
  • Start a network of youth workers in Europe who are ready to do quest rooms on human rights by giving them an opportunity to practice this approach and creating a good atmosphere for connection between participan
  • Raise awareness of such human rights topics as migration and disabilities.

How did it go?

The training course was delivered by trainers Emir Shevkiiev and Marko Boyko.

At the project our participants built 3 escape rooms and we invited local people to come and play. At the open even we had around 40 guests, who had a chance to learn and play at the same time. Even though we planned to have 3 games per room, we had so many guests that we prolonged and had around 5-6 games played in each room.

The rooms that participants built:

“I COUNT BEAR IT ANYMORE”

A group of longtime friends receive a phone call from Tina, the sister of one of their friends: Angela. Tina lives abroad and she’s worried about Angela because she hasn’t heard from her in a long time, so she asked the group of friends/participants to go to her house to check if they can find her and/or find out what is happening. Angela lives with her boyfriend and she seems to be leading a happy life.

“I want to be a child”

Aleksandra is an eleven years old girl who enjoys going to school and spending time with her friends. Her family is poor and they got an offer to send her away from her country to marry an older man. They accepted the offer without talking to Aleksandra first. Two weeks before the wedding she stopped going to school. Daniela is her neighbor and best friend and she tried to go to her house but Aleksandra’s parents always tell her off. Daniela, her classmate, went to the police because she was worried. They told her they can’t do anything until they have evidence. She decided to contact her classmates to help her find the evidence in Aleksandra’s house.

"Where is Anna"

Find information about mysterious Anna's disappear through following her last day step by step AND collect 4 cards (1 in each of her everyday life steps).

Educational goal of the room is to raise awareness for the Gender equality
issues happening around world. Underlining the problem of harassment in
different daily situations (public space, transport, workplace, nightlife etc. ) and the topic for human trafficking of women and transgender people.

Below you can directly access toolboxes on the rooms made by participants

In each "toolbox" you can find following information:

  • Explanation of what is the room about
  • Description of storyline and puzzles
  • Plan of the room
  • Pictures of the room

If you want to build a similar room, but have some questions, don't hesitate to write us [email protected]

Partners of the project

The project was implemented by Logos and EUROSUD, but we had great partners supporting us with their contributions and members:

  • Malta  - Prisms Malta
  • Romania - Asociatia super tineri
  • Czechia - European Youth Centre Breclav
  • Bulgaria - Druzhenie balgarski mladezhki forum
  • Belgium - Sof belgium vzw
  • Netherlands - International labour association
  • Croatia - Udruga enas
  • Poland – Logos Polska
  • Latvia – Logos Latvija

EXIT for human right! Kyiv, Ukraine, 2018

What was it about?

We made training course “EXIT for human right” in Kyiv, Ukraine, on 09-18 of November, 2018. Logos and Soeholm 4H (Denmark) implemented this project, which was funded by Danish National Agency.

At this training course we had 24 young leaders and NGO activists working with youth, on 8 days long training course. Our aim was to raise awareness about Human rights in such topics as children rights, migration and life of people with limited abilities through making Human rights escape room, as well as understanding how to use escape rooms as a learning tool in order to create similar projects on Human rights back at local communities.

At this training course we made human rights escape room in spheres of discrimination of people based on children rights, migration and life of people with limited abilities.

Following objectives were set for the project:

  • To spread ideas of human rights protection among participants, partner organisations and guests of the training course
  • Provide youth workers and NGO workers with tools and knowledge on how to organise escape rooms, which will bring ideas of human rights protection to greater amount of people
  • To create working tools which can be used in local communities
  • To show that dealing with human rights can be done in various ways through providing participants with ideas and methods on non-standard approach to human rights education
  • To develop a network of youth workers and NGO workers in Europe who are ready to do quest rooms on human rights by giving them an opportunity to practice this approach and creating a good atmosphere for connection between participants
  • To raise awareness of such human rights topics as children right, migration and life of people with limited abilities.

How did it go?

This was our second project in Ukraine about escape rooms. The training course was delivered by trainers Emir Shevkiiev, Julia Zaitseva-Kirk and Marko Boyko.

Our project was supported by the museum of Ukrainian diaspora, which provided us with the space to create our rooms. Our participants built 3 great escape rooms and we invited local people to come and play. At the open even we had around 30 guests, who had a chance to learn and play at the same time.

After the project was over we kept one of the rooms built for participants in order to let other people come and play. It worked for 3 months and attracted players who could feel "in the skin" of a person with limited abilities. During its work, the room was administered by Logos members and volunteers. This is the web-site of the room - http://escaperoom.logos.tilda.ws/

The rooms that participants built:

"Habibi migration"

Experience is the core of learning, escape room is the best experience and thus a great learning opportunity. In this case the topic is rights of migrants. Being in the room participants face a number of issues that are very likely to happen to migrants. They are often being treated like "less important" or "unimportant" beings and the goal of the game is to make people feel it and understand the whole seriousness of the situation by wearing the shoes of those, who have to leave their homelands in the search of better life. People may be sorry for others, who go through difficulties, but they never realize the essence of the issue unless they go through the same.

"Shit happens"

We want to teach people about the daily abuse and breaking of children's human rights. We want the player to go through the room with the feeling of being a child. The feeling of not being as human as the parents. This is done with the chaining at first, and then puzzle after puzzle that symbolizes the problems that children might face as they are growing older. A belt that symbolizes physical abuse and a computer that symbolizes the limitation of information.

"Superheroes wanted"

Hello everyone! Have you ever imagined yourself being a superhero? Today we will give you the possibility to become one and now you can choose your own superpower!

This room's goal is to raise awareness of people about people with disabilities.
We want players to better understand feelings of people with disabilities. To do that players will havwe to find a job, but they will have to do it with some obstacles they didn't think of before entering the room.

Below you can directly access toolboxes on the rooms made by participants

In each "toolbox" you can find following information:

  • Explanation of what is the room about
  • Description of storyline and puzzles
  • Plan of the room
  • Pictures of the room

If you want to build a similar room, but have some questions, don't hesitate to write us [email protected]

Partners of the project

The project was implemented by Logos and Søholm 4H, but we had great partners supporting us with their contributions and members:

  • Armenia  - Youth For Change Civil Society Development
  • Azerbaijan - Azerbaycan Tefekkur Gencler Assosiasiyasi
  • Italy - EURO SUD
  • Poland - Logos Polska
  • Ukraine - Logos Ukraine
  • Latvia - Logos Latvija
  • Russia - “OPORA“